Created: March 9, 2007
Baern
Human Oathsworn 6
Size/Type: Medium Humanoid
Hit Dice: 6d10+12 (42), dying/dead -2/-14
Initiative: +4
Speed: 40 feet
AC: 17 (+4 Dex, +3 oathsworn bonus), touch 17, flat-footed 17
Base Attack/Grapple: +4/+8
Attack: Unarmed +10 melee (1d8+5), thrown object +9 ranged (1d8+5) (increment 10 ft.)
Full Attack: Unarmed +10/+6 (1d8+5), thrown object +9/+5 (1d8+5)
Face/Reach: 5 feet by 5 feet/5 feet
Special Attacks: Shattering blow, throw object, combat rites, objects as weapons
Special Qualities: Swear an oath, eschew food, evasion, fast movement, lesser adaptation, refuse fatigue, refuse fear,
Saves: Fort +7, Ref +9, Will +7
Abilities: Str 18, Dex 18, Con 14, Int 13, Wis 14, Cha 11
Skills: Balance +13, Climb +13, Jump +13, Sense Motive +11, Tumble +13
Feats: Resistance to Magic, Intuitive Sense, Weapon Focus (unarmed strike), Low Blow, Hands as Weapons
Touch of fear, touch of pain, and touch of disruption, each 1/day
Shattering Strike: Full round action, one attack ignores 6 points of damage reduction.
Low Blow: As a full-attack action, Baern can make a single attack roll that inflicts normal damage. If he damages his humanoid or monstrous humanoid opponent, the foe must attempt a Fortitude save (DC 15). Should he fail the save, he is dazed for 1 full round.
Objects as weapons: Can use any random object as a weapon, attack bonus and damage as unarmed strike.
Resistance to Magic: +1 saving throw bonus to all saves against spells, spell-like abilities, supernatural abilities, magic items, and so forth
Intuitive Sense: aware of all incoming attacks
Combat Rites: 3 1st rank
Equipment:
+1 enhancement on hands (2,000)
Wargloves (1,600)
1 Strength boost +2 potions (300)
1 Dexterity boost +2 potions (300)
1 Constitution boost +2 potions (300)
Sturdying Elixir (10 hp) (300)
2 potions of lesser battle healing (300 each)
Sunday, November 18, 2007
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