Created: March 18, 2007
Mark
Human Totem Warrior 5
Size/Type: Medium Humanoid
Hit Dice: 5d10
Initiative: +1
Speed: 30 ft.
AC: 19 (+2 Dex, +2 natural, +5 armor), flat-footed 17, touch 12
Base Attack/Grapple: +5/+9
Attack: Dire scimitar +12 melee (1d6+9, 18-20/x2)
Full Attack: Dire scimitar +12 melee (1d6+9, 18-20/x2)
Face/Reach: 5 feet by 5 feet/5 ft.
Special Attacks:
Special Qualities: Skin of the shark, totem animal companion, breathe water,
Saves: Fort +6, Will +3, Ref +4
Feats: Way with Animals, Exotic Weapon Proficiency (Heavy), Iron Flesh, Weapon Focus (dire scimitar), Quick Draw,
Skills: Handle Animal +5, Knowledge (nature) +9, Knowledge (sailing and navigation) +9, Spot +9, Survival +9, Swim +12,
Str 18, Dex 14, Con 14, Int 12, Wis 13, Cha 5
Can apply Bluff, Diplomacy, and Gather Information skills to animals. (Not fish.)
Magical beasts also, with -4 penalty.
+1 dire scimitar 3015 gp
+1 leather coat 200 gp
4300 gp total
6th level feats – Weapon Specialization (dire scimitar), Infuse Weapon (Scimitar)
Friday, December 7, 2007
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1 comment:
shark totem warrior that can't talk to fish?
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